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Cryptograms
Cracking Codes and Cryptograms For Dummies
The fast and easy way to crack codes and cryptograms Did you love Dan Brown's The Lost Symbol? Are you fascinated by secret codes and deciphering lost history? Cracking Codes and Cryptograms For Dummies shows you how to think like a symbologist to uncover mysteries and history by solving cryptograms and cracking codes that relate to Freemasonry, the Knights Templar, the Illuminati, and other secret societies and conspiracy theories. You'll get easy-to-follow instructions for solving everything from the simplest puzzles to fiendishly difficult ciphers using secret codes and lost symbols. Over 350 handcrafted cryptograms and ciphers of varying types Tips and tricks for cracking even the toughest code Sutherland is a syndicated puzzle author; Koltko-Rivera is an expert on the major symbols and ceremonies of Freemasonry With the helpful information in this friendly guide, you'll be unveiling mysteries and shedding light on history in no time!
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Kakuro For Dummies
Looking for a new challenge now that you’ve mastered sudoku? Kakuro might be just what you need, and Kakuro For Dummies is a great place to start! A kakuro puzzle is a grid consisting of interlocking horizontal rows and vertical columns of squares, called blocks. You fill in the empty squares with numbers that match the clues and work both horizontally and vertically. Sound simple? Guess again! Kakuro uses the logic of sudoku plus some basic math skills. But relax—Kakuro For Dummies explains the clues, combinations, fixed values, and candidates—all the pieces of the puzzle. Like its sudoku counterpart, Kakuro For Dummies includes 240 puzzles from breezy easy to diabolically difficult. It demystifies the process, walking you through completing your first puzzle with illustrations and explanations that show the logic involved. You’ll get your feet wet with more than 100 easy puzzles, sharpen your skills on120 in the medium –to-difficult range, and if you’re brave enough, go head-to-head with nine devilish ones that’ll keep you awake nights. In no time, you’ll find yourself as addicted to kakuro as you are—or were—to sudoku, and having twice as much fun! You do the math.
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Sudoku For Dummies, Volume 3
Sudoku For Dummies Volume 3 will offer 240 original and addictive puzzles including new circular and 16 x 16 puzzles to add new dimensions to game play and keep the most avid Sudoku fan entertained. Of the 240 puzzles, 220 are the popular 9x9 puzzles, 10 are 16 x 16, and 10 are circular puzzles. Within each of these categories there are Easy, Tricky, Tough and Diabolical puzzle ratings; and each puzzle is clearly identified with the rating. More than just a listing of puzzles, Sudoku For Dummies, Volume 3 features a chapter explaining how to solve puzzles and the strategies involved. Additionally, readers receive all puzzle solutions in the back of the book. Finally, Sudoku For Dummies, Volume 3 includes a brief history of Sudoku (or Su Doku) for those interested. Descriptions of the puzzles are listed below. Circular Sudoku (10 included: 3 Easy, 3 Tricky, 2 Tough, and 2 Diabolical) The rules are similar to the normal 9x9 Sudoku but with some important differences. The puzzle is circular for a start, with 8 concentric rings. Each ring must contain the numbers 1-8 and each segment running into the centre of the circle and through to the opposite side of the circle must contain the numbers 1 - 8 and or course there can be no duplicate numbers! 16 x 16 Sudoku (10 included: 3 Easy, 3 Tricky, 2 Tough, and 2 Diabolical) The grid is larger at 16 x 16 and solvers must fit the letters A-F into the grid alongside the numbers 0-9. 16 x 16 Sudoku are more difficult, take more time and are more infuriating than the normal puzzles - but just as addictive!
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